Wednesday 14 March 2012

14th February - The Hotel


This is a hotel that I created in 3DS Max, we had 2 reference images to create the sides as well as a quarter view of the whole hotel. The basics of the shape of the hotel is complete whereas further detail could be added.


 12th March - The Scientist
Back View


The idea for the character here was to get used to using UVW unwrap and to add texture to the clothing. I used this hippy and expressive cloth texture for the jacket and a brown thick texture for the sleeves. I also used a jean texture for the trousers. 

Front View


The process involved straightening out all of the mapping so that the texture would fit as accurate as possible.

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