Tuesday 5 February 2013

Character Modelling

These are a few screenshots of my character modelling, they show progression and technique through the modelling process. Only problems I have at the moment is trying to get the face features correct because of trying to avoid trianglulation.

I then started to go into further detail with an image of myself to create my own avatar.

I put as much detail as possible whilst keeping within mind the fact that the model needs to have no triangles and contain only quads. I will bring this into Mudbox to further develop my model.