14th February - The Hotel
This is a hotel that I created in 3DS Max, we had 2 reference images to create the sides as well as a quarter view of the whole hotel. The basics of the shape of the hotel is complete whereas further detail could be added.
Back View
The idea for the character here was to get used to using UVW unwrap and to add texture to the clothing. I used this hippy and expressive cloth texture for the jacket and a brown thick texture for the sleeves. I also used a jean texture for the trousers.
Front View
The process involved straightening out all of the mapping so that the texture would fit as accurate as possible.
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